“For Gamar, testing with users was a big part of informing their design process. When the game was released we had excellent feedback from children and parents alike and the game managed the difficult task of balancing learning, fun gameplay and creativity.”
Digital Programmes, V&A
Sometimes it can be a battle to engage audiences and lengthen the time spent. The shorter the average visit, the lower the revenues.
Gamar Platform enables any local attraction (small or big) to enhance their galleries with exciting tours and games. This content is sticky & dramatically increases dwell times and revenues.
Visitors at Cutty Sark play as an apprentice to Captain Woodget performing chores on the ship like cleaning the pigs, unfurling the sails etc.
The ancient Parthenon temple marbles at the British Museum were reconstructed depicting the battle between Centaurs and the Lapiths.
Spotting animals in the paintings in the Geffrye Museum to find out more information about the paintings and painters.
Enhances creativity by allowing visitors to observe the environment.
Getting a closer look at the paintings to get more information when the differences are spotted.
When the visitors unlock the tour stops, context relevant vouchers are offered to encourage them to purchase in the gift shop.